Design and Devlopment of Virtual Metal Arc Welding
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Abstract
The practical reality made humans to interact with computer systems to feel
newlinereal world prevalent to modern day artificial cognitive technology. At present,
newlineVirtual Reality (VR) is one of the evolving technologies that enable advancement in
newlinehuman-computer interaction based on wide range of inputs. VR is a real time
newlinesimulation of a virtual environment using human computer interface and facilitates
newlinemultidisciplinary collaborative engineering.
newlineWelding is one of the most important and inevitable functional activities in
newlinemanufacturing and construction sector. The mechanical strength of the structure
newlineincreases with high strength capacity of welded joints. Usually the welding trainers
newlinein under-graduate universities and industries are not so expertise, in turn decreased
newlinethe count of skilled welders and impacts the training of under-graduate trainers,
newlinemanufacturing and several construction industries. The reason is because of high
newlinecost in material, equipment maintenance, training and high carbon emission with
newlineecological pollution. VR technology provides a suitable solution for the above
newlineproblems, thereby achieving skilled trainers, reduction in material wastage, time
newlinesaving, self-learning practice, reduction in outlay and increase in compatibility.
newlineThe present research work describes design and development of user-fixed
newlineVR system entitled Virtual Reality Metal Arc Welding (VRMAW) for the user to
newlineexplore the sense of presence in virtual environment by seeing, hearing and feeling
newlineof the welding process. VRMAW uses Human-Computer Interaction (HCI) to
newlineexperience the immersive virtual environment usually difficult in conventional
newlineenvironment. Design comprises of CAD modelling, virtual objects creation,
newlinetransformation of coordinate systems, virtual reality environment and integration of
newlineapplication with smartphone sensors. Developed mathematical framework for visual
newlinedisplay transformations and introduced the Position-Rotation-Scaling (PRS)
newlinerepresentation for the transformation between coordinate systems.
newlineMore focused on 3D GUI o