Personality Traits Kinesics and Gamification as Antecedents of Employer Satisfaction during the Recruitment of Fresh Engineering Graduates
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Abstract
This Chapter is divided in five sections. The first section introduces the research
newlineproblem defining concepts like Gamification, Kinesics, Kinesics in Recruitment, Personality,
newlineMeasuring Personality, Competency and Personality and Assessment Centres. The second
newlinesection describes the need for current research, section 3 describes the research objectives and
newlinesection 4 includes the hypothesis for the current research and Section 5 describes the research
newlinemodel studied in the present study.
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